package miku.firstgame.event
{
	import starling.events.Event;

	public class PlayerEvent extends Event
	{
		public static const PLACE_BOMB:String = "placeABomb";
		public static const EXPLODE:String = "explode";

		public function PlayerEvent(type:String, bubbles:Boolean = false, data:Object = null)
		{
			super(type, bubbles, data);
		}
	}
}
